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1. 2x bonus is hardly faster - in Feedback/Requests [original thread]
The notice I read was pretty clear...cap was doubled, not 2X SP earned, and SP from WP would be doubled. Not sure where the confusion is coming from? Perhaps everyone just skimmed the post without actually reading it? My first thought about this ...
- by Raist Soulforge - at 2013.08.08 20:18:00
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2. Redzone Sniping? - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Sgt Buttscratch wrote: Counter snipe.... Us snipers see weapons with a higher FR than 50.0 as unfair, or the fact the rendering is beyond screwed. Or damage was screwed with in a bad way, or should I say, another shie...
- by Raist Soulforge - at 2013.07.28 03:51:00
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3. accept or decline revive - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: low genius wrote: wouldn't communicating with your squad solve this problem? You are aware that not all players have that option, right? not only that, but it's not necessarily a squad member that is reviving you...
- by Raist Soulforge - at 2013.07.20 22:21:00
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4. [suggestion] Sniper Rifle Damage. - in Feedback/Requests [original thread]
I'm a bit confused about the headshot complaint. I have yet to have a properly lined up headshot NOT kill a target. Heck.. I get head shot kills with my AR and SMG--even did one with a Flaylock once (the gong makes it easier to know when you score...
- by Raist Soulforge - at 2013.07.20 16:10:00
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5. accept or decline revive - in Feedback/Requests [original thread]
Interesting how when I put forth the same ideas a week ago (people were exploiting the hound of it for the events), the thread got flamed heavily. https://forums.dust514.com/default.aspx?g=posts&t=94500&find=unread One point that never...
- by Raist Soulforge - at 2013.07.20 15:32:00
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6. Why does the Breach AR have crap range ? - in Feedback/Requests [original thread]
never really noticed it had "crap" range. Granted, it's not a niper rifle by any means, but I still manage to strip shields quick from across the yard just fine when I can afford the luxury of actually using it's iron sights to aim the @#$@#$ thin...
- by Raist Soulforge - at 2013.07.18 22:27:00
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7. Please remove the skill cap - in Feedback/Requests [original thread]
I could go for them raising the cap maybe, give us an extra 100k or so maybe. Not too hard for a casual player to knock down around 40k a night. So, that 190k may be a bit restrictive....but anything over 300-350k would probably be too loose if th...
- by Raist Soulforge - at 2013.07.16 03:13:00
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8. [Feedback] Put your Unfair/Cheap/Bull Deaths Here! - in Feedback/Requests [original thread]
heavy fire fight, go down, (plink) medic revives you while you are changing fittings to respawn elsewhere, (plink)... dead again. Guy drives a jeep to an objective, hops out and starts hacking it. Run over and you engage in a one-on-one bunny ho...
- by Raist Soulforge - at 2013.07.15 04:55:00
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9. Squad Alliance option, or at least larger squads? - in Feedback/Requests [original thread]
Let us link two squads together so that we can stay together when we go into Skirmishes and such. If not this, let us create larger squads. Reasons should be obvious....simplest one is many of us have more than just 5 other friends to run with no...
- by Raist Soulforge - at 2013.07.15 04:40:00
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10. Give us a prompt before reviving (with option to cancel it) - in Feedback/Requests [original thread]
Many complaints on this amongst friends. Here's the scene: Heavy fire fight....bullets flying all over the place, explosions, lots of splash damage covering the area. You go down, you are waiting for the map overview to come up so you can respawn...
- by Raist Soulforge - at 2013.07.15 04:24:00
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11. kill assists - in Feedback/Requests [original thread]
posting this in every section are we? ... Could have just replied to the one already going under Technical Support/Bugs https://forums.dust514.com/default.aspx?g=posts&t=92645&find=unread
- by Raist Soulforge - at 2013.07.13 01:46:00
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12. CCP Nothin: the weekly skill cap and the implications of it [UPDATE PLEASE] - in Feedback/Requests [original thread]
Vyzion Eyri wrote: Or we could reduce the importance of SP by not having it unlock anything. Instead, SP can be applied specifically the groups of weapons (based on variants, perhaps) to enhance that specific group's effectiveness. For example,...
- by Raist Soulforge - at 2013.07.12 01:17:00
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13. CCP Nothin: the weekly skill cap and the implications of it [UPDATE PLEASE] - in Feedback/Requests [original thread]
Whatever adjustments they make, they need to make sure to give us more than about 360k potential during a week. An MCC AFK'er can hit this much just squatting in the MCC for about 2 hours a night (including the passive SP they earn in a week's tim...
- by Raist Soulforge - at 2013.07.12 01:13:00
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14. Head Shot Sound - in Feedback/Requests [original thread]
Climb to the top of the building and drip a big, fat watermelon. Capture that splatting sound with some extra reverb so it might have a slight echo to it. That should do the trick.
- by Raist Soulforge - at 2013.07.05 14:37:00
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15. Idea for the death taxi "problem" - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: We could use our inertia dampeners to protect ourselves from vehicle impact. If only we could activate them at will and not during fall only. Tap X for jump, hold X for dampeners... If you are bad at predicting imp...
- by Raist Soulforge - at 2013.06.20 13:03:00
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16. [PETITION] Weekly Skill Cap Increase / Or status Quo / Or With roll Over - in Feedback/Requests [original thread]
+1, with rollover.
- by Raist Soulforge - at 2013.06.19 15:30:00
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17. [Request] Someone is doing X and I want him to stop - in Feedback/Requests [original thread]
afterthought just hit me. Make it a squad command, only available to the Sin Hunters. This way they could quickly flag the target when spotted. The marker shows up on everyone's radar, and FF is turned off with that player. After X number of kills...
- by Raist Soulforge - at 2013.06.19 15:11:00
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18. [Request] Someone is doing X and I want him to stop - in Feedback/Requests [original thread]
Take a cue from Dark Souls. Make a corporation whose soul purpos is hunting sinners. The catch would be in figuring out how to flag things for the friendly fire overide. Wouldn't work to have them sign up for a special target in advance....odds of...
- by Raist Soulforge - at 2013.06.19 15:00:00
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19. Hard to track down snipers - in Feedback/Requests [original thread]
eh... haven't gotten enough dampening on mine yet, so they always seem to find me still. Snipers need to build knowledge of the terrain, skills, gear....they have to work at mastering the job. Just saying...they aren't that hard to find fresh ...
- by Raist Soulforge - at 2013.06.11 19:03:00
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20. SP CAP IDEA - in Feedback/Requests [original thread]
Zauis Gallente wrote: They should raise the SP cap instead of implementing someonething wholly different. This. I just started a few days ago (Wednesday IIRC)...and I've already hit the Active SP cap by Saturday afternoon. Keep in mind, I w...
- by Raist Soulforge - at 2013.06.08 22:40:00
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